SafeSpeed wrote:
JT wrote:
SafeSpeed wrote:
We could end up with the electronics inducing a spin to match the steering input to the yaw rate!
If we assume that the steering geometry is capable of providing something close to this, then what will actually happen is that the vehicle will respond correctly up until the point where grip is exceeded.
What happens beyond this point depends upon which axle is the first to break traction, with the result being a loss of linearity in steering response - ie the yaw rate suddenly becomes greater than intended (oversteer), or smaller (understeer).
But instead of that try thinking from a point of oversteer back to axial travel under ESP. How is the ESP going to know that we have arrived back at axial travel (which may be on a curved path).
With all the yaw accelerometers I can imagine we can meet the curved path yaw demanded with a spin in yaw. On what I know, it just doesn't work. I'm guessing I'm missing an input - something that can confirm axial travel irrespective of a curve in the path. But what sort of sensor can do that?
I may be wrong, but my rather simplistic understanding goes something like this:
Imagine your car parked in the middle of a vast airfield. Now get in and turn the steering wheel 1/4 turn, then let the brakes off and push the car gently. It will describe a large circle until (theoretically at least) it lands back where we started.
So we can see that any given degree of steering lock has a corresponding turning circle assuming no sideways slip of any wheel. That's one variable.
The only other variable we need is speed. Now assume we fix our steering lock and drive (with no slip) at velocity
v such that we describe one complete circle in one minute. Clearly our vehicle also rotates at the rate of 1rpm about it's vertical axis.
So for our given steering lock if we are travelling at speed
v our computer should compute a yaw rate of 1rpm. If our accelerometer measures a rotation of >1rpm then the car is turning "too fast". This means that the car
cannot be following it's ideal path, it is trying to follow a tighter one. Similarly, if the car yaws at a rate of <1rpm then it must be running wide of the correct arc. In either case the computer can obviously apply a correction via independent braking to match the actual rotation rate of the car with that which it
ought to be achieving, given the current speed and steering input.
It may still be running wide of the arc, but if it is it does so in a stable state, ie all 4 wheels sliding sideways at an equal rate. This is reasonable, as the driver will be intuitively led to steer tighter to try and regain his intended path, thus generating an understeer or oversteer situation that the system can then deal with.